Some of you probably caught my Horror-FAVE Friday blog featuring Lisa: The Painful RPG and all the things about it that make it an outstanding game. I briefly touched on the music composed by the game’s creator, Austin Jorgensen, or as he prefers to call himself, Widdly 2 Diddly. There is a very eclectic mix of tunes in Lisa that call for more atmospheric, scene-setting pieces, as well as outright pumped up beats. Since the game contains a lot of RPG battles, there’s a fair amount of dubstep, hiphoppy, rap, and rock type pieces and even some that are a bit more undefinable. The premise of the game revolves around Brad, who is living in a post-apocalyptic land called Olathe with some of his childhood friends. All of the women and children of the world have vanished in something known as the Flash. Brad happens upon a baby girl who he names Buddy and takes it upon himself to raise her and protect her. When she’s taken from him, he vows to get her back using any means necessary. Thus begins his humorous, depressing, hopeful, and often depraved journey.
So, this man is one of my favorite musicians. Ever. Ever since I discovered City and Colour a couple years ago, I’ve been playing his music non-stop. City and Colour is the recording name for ultra-talented musician Dallas Green who has had his hand in a few other projects as a singer-songwriter and guitarist. One of his more recent ventures is with singer-songwriter (and badass) P!nk with their duo, You + Me. City and Colour is a blend of soft pastel acoustic romance (“The Girl”), bright electric pop (“Thirst”), intense and fiery passion (“Woman”), and cool and dark folk (“Nowhere, Texas”). I’ve been listening to him a lot while working on the sequel to “Night Time, Dotted Line” as well as working on “The Wild Dark”. Both books, though vastly different, have been inspired in parts by City and Colour’s very diverse styling. I’m always a fan of someone who can and does branch out uniquely and successfully in their genre, someone who really tries not to write the same song over and over again. It’s the reason why City and Colour is one of my absolute favorites to listen to no matter what project I’m working on. Today, I’m going to share a few of City and Colour’s songs with you and write what I see when I listen to them. Enjoy!
In my opinion, the most moving of music is always the music that contains no lyrics. Unless they are vague, lyrics tend to force a certain set of images into one’s mind when listening to a song. They set a theme, they set a story, and a character and really put walls up. They box in your ideas for what this song could be about and who it’s written for. Instrumental music is freer. There’s no male or female vocalist, there is no particular story being told other than the one the instruments tell, and you can feel anything from pain to pleasure as you listen. While I’ve had inspiration from a handful of songs with lyrics while working on books, I primarily listen to instrumental, soundtrack, or ambient music and can dive into a story so much deeper this way. As of late while working on my apocalyptic novel, The Wild Dark, I have fallen in love with a particular composer who I had not had the pleasure of listening to before: the wonderful Arvo Pärt.
Music can rejuvenate. When you are feeling at your most tired, lonely, or sad, it can have the power to bring you back out of it, to lift you back on your feet and push you forward. As it has been raining a ridiculous amount this past week, I’ve fallen into that funk that affects you when you haven’t seen the sun in a while. I haven’t wanted to write or really work on anything. And now that the sun is out, I’m finding it very hard to concentrate on the tasks at hand. Thankfully, I’ve found a musical artist who can infuse me with that much needed dose of “You’re a bad ass. You can do this and then, have your fun.” That’s right. That musical remedy is none other than Blackmill, aka Robert J. Card.
Card is a twenty-something musician from the UK who has been producing music since he got an acoustic guitar for his eighth birthday–according to Blackmill’s official Facebook page. Blackmill is a more recent project of his, a blissful combination of dubstep and dance swirled with calm and speckled with house beats. I’m not entirely sure when I heard Blackmill for the first time, but I know it was while working on my latest book, “Memento Mori” and that the song “Evil Beauty” has been a major inspiration in that and other projects. There is just something about those melodic beats that makes it easier to concentrate, to push aside distractions both mental and physical (I’m looking at you, dirty dishes!) and sink into a story. Today, I’ll be sharing a couple of Blackmill’s tunes with you and describing what I see when I listen to them. Enjoy!
Summer is coming up mighty fast here in Maine (although it did just snow in Presque Isle a few days ago. True story.). The thing of it is…as we start to have warmer and warmer weather, I find myself craving the need to work on my Night Time, Dotted Line sequel. Night Time, Dotted Line was a comedic novel I wrote a couple years ago involving two very different and complete strangers who embarked on a cross-country road trip together. It’s a novel of friendship and through the strange situations that these characters find themselves in, they ultimately learn that dealing with their own issues alone is causing more pain and that they need to open up and trust others. Wow. That doesn’t sound very comedic at all. But believe me, it is. When I finished the book, I knew that their story hadn’t been told completely; there needed to be one more book. And so, over the last couple years, I’ve been developing the story or how I’d like the story to go. Music is a HUGE inspiration for this. Recently, I played a wonderful game by Tim Schafer called “Broken Age”. Not only was I blown away by the art direction and story, but the music, composed by Peter McConnell, especially called to me. It reminded me of my characters and of the journey they still need to take.
I made a list not too long ago of my top ten video game soundtracks. I missed one. I missed a major one. I was so busy concentrating on newer games that I forgot one of my absolute favorites from my childhood. Legend of Dragoon is a brilliant RPG in a similar vein as Final Fantasy that revolves around a war between humans, a race called the Winglies, and, well, dragons. Think Game of Thrones: Young Adult edition. Though the game did deal with some pretty dark material here and there, it fast became a cult favorite for thousands. Its characters, story, and music have stayed with me for years. Occasionally, I’ll break it out and play it on the PS3 just to relive the adventures of Dart, Shana, Albert, Rose and the others.
I love a band that can inspire me no matter what genre I’m writing. Presently, I’ve found my mind leaping across three different writing projects in the last few weeks, trying to get work done on all of them and not go crazy at the same time. Between doing that, working full-time, and writing weekly blog posts…well…let’s just say I like to stay busy. alt-J has provided numerous opportunities to immerse myself in the story, no matter what the genre, and to get right down to business. This has been the case with a certain travel comedy sequel I’ve been planning (you’ll know the one), a short story directly linked to my latest book “Memento Mori” and my coup-de-grace of projects, my untitled apocalyptic novel. There is something undefined about alt-J’s style. Certainly one could imagine blazing across the country in a car, the wind in your hair from the open window as “Left Hand Free” blasts, or trekking along a deserted road in the wake of a catastrophe to “Hunger of the Pine”. That’s how amazing and diverse their music is and why I’ve been listening to them so much. Today, I’m going to share with you a few of their songs and describe what I see when I listen to them. Enjoy!
I have fond memories of playing the PSOne console. It was a video game system that my brother and I shared and it was housed up in the attic of our house. The attic wasn’t creepy and dark like most would assume. The sewing machine was up there, with a couple beds, my mom’s craft things, and the old Performa Apple computer. There would sometimes be daddy long legs scaling the sloped ceilings and sometimes you would have to curl up in a blanket in the winter months when you sat down to play a game. My favorite memory of playing Rayman 2 is with a hot cup of peach tea on a sunny afternoon. I let the sun and the tea warm me and played through the adventures of limbless Rayman, trying to defeat robot pirates as they took over his world, all to the sound of a diverse and playful soundtrack. I eventually sold the game in favor of another one (can’t remember which) and continued on. But that memory stayed with me: the sun, the tea, and the music from that game. I eventually tracked it down and bought it again and every once in a while, give myself a refresher of the environments and the fun tunes that accompanied this game.
This is not the first time I’ve done a dance with Tomb Raider music before on this blog. Earlier, I talked about how much the soundtrack to “Tomb Raider: Angel of Darkness” (composed by Peter Connelly and Martin Iveson) had inspired several scenes for my latest book in The Monstrum Chronicles and earlier projects (including an earlier version of Night Time, Dotted Line when it was a thriller and not a comedy.) Admittedly, the Tomb Raider series is one of my favorites from my childhood, especially the first two games. When I discovered I could play the games in the CD player and listen to all of the different musical tracks, I was beyond excited. I was writing a fantasy novel about cats at the time (NOT the vampire/cat book…Ugh) and listened to these songs as inspiration. Losing myself in a song allows me to imagine places that don’t seem to be of earthly creation. It’s easier to create a place that is more sinister, or magical, or mysterious if there is a distraction from my everyday surroundings. At the time, that was being bullied at school and listening to my brother practice his trumpet. (Sorry, bro.)
I cannot say enough good things about this game. It’s just…kind of perfect. The artwork is phenomenal, the atmosphere is grim and depressing, the characters multi-faceted and intriguing, the plot easy to follow and engaging, and the music…is absolutely divine!
While Tormentum: Dark Sorrow isn’t strictly in the horror genre, it does have some dark fantasy elements to it and definitely features some horrifying plot-points and imagery. It tells the story of a nameless protagonist who finds himself caged by an empire set on making people suffer for the sins they’ve committed, often through gruesome torture. The protagonist doesn’t remember what he’s done, nor does he remember his life before being captured. In addition to seeking an escape from his captors, he seeks to understand what led him down this dark road, often encountering tests of his morality along the way.