Summer is coming up mighty fast here in Maine (although it did just snow in Presque Isle a few days ago. True story.). The thing of it is…as we start to have warmer and warmer weather, I find myself craving the need to work on my Night Time, Dotted Line sequel. Night Time, Dotted Line was a comedic novel I wrote a couple years ago involving two very different and complete strangers who embarked on a cross-country road trip together. It’s a novel of friendship and through the strange situations that these characters find themselves in, they ultimately learn that dealing with their own issues alone is causing more pain and that they need to open up and trust others. Wow. That doesn’t sound very comedic at all. But believe me, it is. When I finished the book, I knew that their story hadn’t been told completely; there needed to be one more book. And so, over the last couple years, I’ve been developing the story or how I’d like the story to go. Music is a HUGE inspiration for this. Recently, I played a wonderful game by Tim Schafer called “Broken Age”. Not only was I blown away by the art direction and story, but the music, composed by Peter McConnell, especially called to me. It reminded me of my characters and of the journey they still need to take.
I made a list not too long ago of my top ten video game soundtracks. I missed one. I missed a major one. I was so busy concentrating on newer games that I forgot one of my absolute favorites from my childhood. Legend of Dragoon is a brilliant RPG in a similar vein as Final Fantasy that revolves around a war between humans, a race called the Winglies, and, well, dragons. Think Game of Thrones: Young Adult edition. Though the game did deal with some pretty dark material here and there, it fast became a cult favorite for thousands. Its characters, story, and music have stayed with me for years. Occasionally, I’ll break it out and play it on the PS3 just to relive the adventures of Dart, Shana, Albert, Rose and the others.
I love a band that can inspire me no matter what genre I’m writing. Presently, I’ve found my mind leaping across three different writing projects in the last few weeks, trying to get work done on all of them and not go crazy at the same time. Between doing that, working full-time, and writing weekly blog posts…well…let’s just say I like to stay busy. alt-J has provided numerous opportunities to immerse myself in the story, no matter what the genre, and to get right down to business. This has been the case with a certain travel comedy sequel I’ve been planning (you’ll know the one), a short story directly linked to my latest book “Memento Mori” and my coup-de-grace of projects, my untitled apocalyptic novel. There is something undefined about alt-J’s style. Certainly one could imagine blazing across the country in a car, the wind in your hair from the open window as “Left Hand Free” blasts, or trekking along a deserted road in the wake of a catastrophe to “Hunger of the Pine”. That’s how amazing and diverse their music is and why I’ve been listening to them so much. Today, I’m going to share with you a few of their songs and describe what I see when I listen to them. Enjoy!
I have fond memories of playing the PSOne console. It was a video game system that my brother and I shared and it was housed up in the attic of our house. The attic wasn’t creepy and dark like most would assume. The sewing machine was up there, with a couple beds, my mom’s craft things, and the old Performa Apple computer. There would sometimes be daddy long legs scaling the sloped ceilings and sometimes you would have to curl up in a blanket in the winter months when you sat down to play a game. My favorite memory of playing Rayman 2 is with a hot cup of peach tea on a sunny afternoon. I let the sun and the tea warm me and played through the adventures of limbless Rayman, trying to defeat robot pirates as they took over his world, all to the sound of a diverse and playful soundtrack. I eventually sold the game in favor of another one (can’t remember which) and continued on. But that memory stayed with me: the sun, the tea, and the music from that game. I eventually tracked it down and bought it again and every once in a while, give myself a refresher of the environments and the fun tunes that accompanied this game.
This is not the first time I’ve done a dance with Tomb Raider music before on this blog. Earlier, I talked about how much the soundtrack to “Tomb Raider: Angel of Darkness” (composed by Peter Connelly and Martin Iveson) had inspired several scenes for my latest book in The Monstrum Chronicles and earlier projects (including an earlier version of Night Time, Dotted Line when it was a thriller and not a comedy.) Admittedly, the Tomb Raider series is one of my favorites from my childhood, especially the first two games. When I discovered I could play the games in the CD player and listen to all of the different musical tracks, I was beyond excited. I was writing a fantasy novel about cats at the time (NOT the vampire/cat book…Ugh) and listened to these songs as inspiration. Losing myself in a song allows me to imagine places that don’t seem to be of earthly creation. It’s easier to create a place that is more sinister, or magical, or mysterious if there is a distraction from my everyday surroundings. At the time, that was being bullied at school and listening to my brother practice his trumpet. (Sorry, bro.)
I cannot say enough good things about this game. It’s just…kind of perfect. The artwork is phenomenal, the atmosphere is grim and depressing, the characters multi-faceted and intriguing, the plot easy to follow and engaging, and the music…is absolutely divine!
While Tormentum: Dark Sorrow isn’t strictly in the horror genre, it does have some dark fantasy elements to it and definitely features some horrifying plot-points and imagery. It tells the story of a nameless protagonist who finds himself caged by an empire set on making people suffer for the sins they’ve committed, often through gruesome torture. The protagonist doesn’t remember what he’s done, nor does he remember his life before being captured. In addition to seeking an escape from his captors, he seeks to understand what led him down this dark road, often encountering tests of his morality along the way.
The Monstrum Chronicles has always been inspired by a variety of music. Whether it is rock, instrumental, or opera, I’ve listened to just about everything while working on these books. Today, I’m particularly happy to introduce to you a list of music that I found most inspirational while working on my latest novel, MEMENTO MORI. Today I’ll be sharing 13 songs from the unofficial playlist with you and one sentence about how the song correlates to the story. Enjoy!
Greetings! It’s been a while since I came out with another Inspiration Through Music, but this Halloween season I’ve found more than a few incredible pieces of music to share with you. The first and foremost will be the soundtrack from indie horror game “Neverending Nightmares” created by Matt Gilgenbach. I had seen a trailer for this game sometime ago and instantly fell in love with the Edward Gorey-esque artwork, dark plot, and ambient music. For those of you that have been following these music blogs for a while, you’ll know that I have a particular affinity for ambient music and definitely video game soundtracks. Neverending Nightmares never disappoints with its mixture of low melodic tunes, spine-tingling children’s cries, and haunted music box lullabies.
Today isn’t necessarily an exercise in seeing scenes while listening to music as much as it is appreciating said music. There are times when I get stuck while writing; happens to the best of us. Often we get up, we go for a walk, we fold laundry, wash dishes, watch a movie…anything to get our minds off of it so that, hopefully, an answer will come to us through something else. I often will listen to some music…and usually, it’s from a selection of video game soundtracks that I hold in high regard. Video game soundtracks can and often are a form of art. Growing up with Nintendo, Super Nintendo, Playstation… I’ve been introduced to several gorgeous compositions that have fully immersed me in the world of the game and often inspired me in my writing. If we’re being honest here…there are dozens upon dozens of game soundtracks that I own and adore. But, today, I’m going to share with you my top ten along with why I enjoy them. So…here we go!
It occurred to me recently that I have never fully explained why write these blogs. Sure, I love discovering new music and sharing my discoveries with people. I like to write and listen to them. But there is something more to it, something I hope you writers and readers will appreciate. I once remember looking at another author’s playlist of songs that she listened to while writing her book years ago. When she got to a certain song on her list, she put in parentheses next to it “Generic action music”. I remember being extremely annoyed by that. Not sure if it was a blast against the writing of action scenes in general or if it was against that genre of music (in this case it was Fat Boy Slim). The author has since changed the list, removing the random note. And while this author shall remain nameless (*cough*Stephanie Meyer *cough* *cough*), I would really like to take a moment and focus on just how important action scenes are in the books that require them and how a certain song can really fit in with the scene you have in mind.
When I listen to music as I’m writing, I’m not simply using it as background noise. It’s more than just a distraction from the world going on around me. I tend to visualize the scenes in my novels and, often, I will do this to the tune from a song whether it is instrumental or vocal. There are certain songs that I can close my eyes to and see everything that the characters are doing in time with the music. I suppose it could be seen as a form of synesthesia, although I wouldn’t say I’m seeing a specific color while listening to a specific song or hearing a specific voice. This generally happens when I’m writing an action scene more often than not.