This week has been absolutely wonderful. I’ve had a chance almost every day to sit down and either write or edit and I couldn’t be happier about it. It goes without saying; being able to get your feelings and thoughts down on paper is a cathartic experience. When I have days (sometimes weeks) where I don’t have time to write, I start to get very upset and am often sad. This entire ordeal with la maison (yes, I found one!) has kept me on the go for several weeks, driving hither and thither to check on inspections and take education courses and sign documents. It’s all well worth it; I’ve just missed my time to myself.
I’ve been quite busy being sick, and working, and writing up a storm! While I haven’t made much way on the “finding a house” front, I’m still looking and hope to find something that will prove to be a lovely home for Lemon Jelly and I. I also spent the last weekend hanging out with fellow writing geeks (and possibly several freaks) at Bangor Toy and Comic Con!
This was my first time doing this particular Con, although I am no stranger to the Comic Con scene. I’ve done three now and have found that the experience only gets better and better. The first thing one should know about working a Comic Con is that there is a lot of visual stimuli, a feast for the eyes, if you will. I spent much of my two days observing the array of colorful costumes (some of which you cannot unsee) and soaking in the energized atmosphere.
I am very particular about my horror. I’m not always a fan of gory films, books, and games. I usually avoid many of the cookie-cutter slasher types, and the bad excuses to parade around guts and blood. I do, however, really enjoy a good psychological horror where the protagonist isn’t entirely sure that everything their seeing is real.
I was introduced to a game called The Cat Lady a few years ago, made by Harvest Games, and immediately fell in love with the story, the protagonist, and the overall feel of it. Not too long after, I discovered their first game, an indirect prequel to The Cat Lady, titled Downfall. It follows the story of Joe Davis, a troubled man who has taken his wife, Ivy, on an impromptu romantic getaway to the Quiet Haven hotel. After a falling out and a twisted dream, Joe awakens to discover that Ivy has disappeared and that Quiet Haven is not all that it appears to be. That’s where the game gets really, really good. The game follows Joe through the mysterious rooms of Quiet Haven, into places that seem more nightmare and dream than real. Behind it all lurks the mysterious entity of Sophie, a creature who Joe must kill four memories of in order to save Ivy.
This week, I’ve fallen in love with a new and beautiful game called Unravel by Electronic Arts. In it, you play as a little anthropomorphic yarn boy named Yarny, who traverses a picturesque world of fond memories. There are lots of violent video games on the market right now, so it always makes me feel warm and tingly inside when I’m introduced to something that is based around a unique and more wonderful idea. The idea in Unravel? To reconnect, whether it be with the past, or with people you’ve lost touch with or with places you’ve begun to forget about. It’s a magical and refreshing experience, one that I haven’t felt since I first played Journey.
Unravel’s soundtrack is a collaboration by two Swedish musicians, Henrik Oja and Frida Johansson. The nostalgia present in each track, blended with the stunning visuals of the game makes one feel as though they are really running along the seaside, exploring mountains, and sailing through the treetops. Not only is it immersive, it also easily makes you feel lost inside each narrative that Yarny traverses. Today I’ll be sharing four songs from the unofficial Unravel soundtrack and writing what I see when I listen to them.
I’m currently experiencing one of my worst bouts with the evil beast known as Writer’s Block. I have tried time and time again to work on this specific project of mine but find that it’s hard for me to put myself into the scene. No matter the music I listen to (or don’t listen to), no matter the mood I’m in, and no matter how much cleaning I do to try and facilitate some ideas, I just can’t seem to get a grip on what I want to write.
So I’ve made it to that pivotal moment where one has to force themselves to do it and deal with the crappiness of its quality just to get going.
Sometimes, I forget it doesn’t have to be perfect.
First, it needs to be finished. There is always an after event for editing where one can rip the guts out of a book and put everything back together the way it’s meant to be.
This isn’t that time. Sometimes, it is impossible to find inspiration to work on something no matter what you do. Only one thing can be done.
When I grew up, I was one of the Trekkies. I loved anything and everything Star Trek but I had a respect for Star Wars and the world and characters that George Lucas had created. This year brought the series back to life with the latest (and greatest) in the Star Wars story, The Force Awakens. Having not watched The Empire Strikes Back or Return of the Jedi, I was missing pieces of the story and worried I wouldn’t be able to follow it. Thankfully, The Force Awakens was easy to follow, had a collection of fantastic characters and locations, and a plot that kept me guessing what was going to happen next. Most of all, I was impressed by John Williams new score. There were many times while watching where I was actually drawn to listen closer to his compositions and found them stunning and beautiful.
HAPPY NEW YEAR (a bit late) and welcome to the Monstrum Chronicles blog! Here’s hoping you all had a fun and festive holiday season and a wonderful start to the new year. 2016 promises to be an exciting year! I’m looking forward to making a few changes in my writing career as well as here at the blog and in my personal life as well.
First off, I would honestly like to be able to attend a few more shows this year in lieu of the fact that they are the best way to get my books into reader’s hands. 2nd, I’d like to focus on trying to market my books to a few more brick and mortar businesses here in Maine. I’ve been a salesperson for several years and yet it’s always so much harder when you are trying to sell something you’ve created yourself. This fear has made it difficult for me to take those steps forward. Not this year though. I’m going to give it my all here.
Read on to find out what 2016 has in store for the Monstrum Chronicles blog!
It’s the end of 2015 and with that revelation, I’ve decided to go through and list some of my favorites of the year starting with music! For long time subscribers to the blog, you’ll know that I have done a weekly blog for music that is inspirational to writers. It’s most often music that I’ve found from video game soundtracks or ambient/instrumental composers. This year, I wanted to list my top five favorites that I’ve listened to while writing. (Note: these are my personal choices and they’ve all been released in 2015. If it wasn’t released this year, it doesn’t make the list!)
#10: Dying Light Original Soundtrack by Pawel Blaszczak
Why: As a big fan of Blaszczak’s soundtracks for “Dead Island” and its sequel, I was extremely excited to hear what he’d be doing with “Dying Light”. The soundtrack for “Dying Light” is a perfect mixture of thoughtful isolation, of tension and terror. It differs from the Dead Island soundtracks by incorporating a bit more synthesizer into it, making it feel a bit more technical and almost CSI-like. Several of the tracks were very similar which doesn’t lead to much variety. Thing is: that consistency makes it a PERFECT soundtrack to listen to while working on any police procedural, detective story, or crime drama. It’s also great for any urban paranormal stories you might be working on. Track picks:Horizon, Invitation, Demolition, Now They Are Coming, Praise the Sunlight, Breakdown
Undertale was something that honestly passed me by at first. I missed the initial hype about this game. I am so, so glad that I didn’t let it slip by completely. Undertale tells the story of a human falling down a hole into another realm ruled by monsters. After a feud several years prior, monsters were banished underground by humans and have been searching for a way to pass through the barrier. The human naturally also wants to find a way through it to get back home and so embarks on a journey to get there, encountering oodles of odd characters along the way.
Late in October at one of the Halloween Readings that I organize, I listened as several fellow writers and friends discussed plans to partake in this year’s NaNoWriMo. Never heard of it? It’s like a month-long marathon for us writers. It stands for National Novel Writing Month. Think of it as a writing spirit quest if you will. A writer commits to the challenge of writing 50,000 words in one month’s time, therefore writing an entire (or most of) one book. In order to accomplish this seemingly Herculean effort, a writer must write at least 1,667 words a day to finish on time.
However easy it might seem, there is something that we writers seem to excel in all the better: procrastination. It’s one of my top ten talents actually. I didn’t decide that I was going to join the scores of writers participating in NaNoWriMo until 9 days into the month. I should have had 15,0003 words written. Here we are now 19 days into the month and I still have less than 10,000 words. I’m supposed to be more than 1/2 way completed by now.